
1
introduction
course
Starts with the most basic elements and how to use each, reaching basic structures in LEGO design. If you have never touched LEGO robots before and you're starting in a competition, or teaching in a classroom, this is where you should consider starting.
2
middle
ground
Here's where things get more interesting. Starting with design tips that can save you hours of research and experimentation, we begin introducing you to advanced concepts like friction and how to use pulleys in your robots to maximize torque, and yes, how to make your robot faster.
3
legendary
level
If you think LEGO doesn't have mechanical design capabilities in it, you'll discover how wrong you were here. In this level, we explain ideas on how to handle your robot's mass distribution to maintain a perfect center of mass, pneumatics, elastic forces, up to gear racks and building strategies for competitions.
coding
1
introduction
course
This level takes you on a tour from the basic uses of the LEGO Mindstorms. Starting with your brick's startup and connections, to movement and using sensors in their basic form.
2
middle
ground
This is where tips and tricks come to play. In this level we take it up a notch to introduce concepts similar to line following, gyro straightening, and math blocks to determine courses of action for a robot. Lessons get more interesting as you advance, and coding logic becomes the norm before we head into advanced concepts.
3
legendary
level
Yes! You guessed it. Legendary means advanced concepts you can't get as organized and clearly explained as we go through them anywhere else. PID, autonomous parking, data logging, raw sensor data analysis, and daisy-chaining our EV3s; it's all here.